Destiny just nuked XBL

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Destiny just nuked XBL

Post by DP on Sun Jul 27, 2014 1:58 pm

http://levelsave.com/destinys-public-beta-stress-test-just-crashed-xbox-lives-party-syste

They opened the moon up for a small two hour Window as a surprise stress test. Xbox Live then went down in its entirety; even the website couldn't load basic features. 

This game is going to push 40 million. I just feel it. I xidnt think it could beat GTA by much, but GTA didn't utterly destroy Xbox Live when Online hit. (It almost did though...)

Activision was right in making this the new poster child.
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Re: Destiny just nuked XBL

Post by BigBox on Mon Jul 28, 2014 5:47 am

So much for superior online service.

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Re: Destiny just nuked XBL

Post by DP on Mon Jul 28, 2014 6:11 am

It also apparently fucked a bunch of PS's servers, just not as badly (probably because Sony has the lead platform). Bungie worked with both companies to try and fuck the servers as much as possible - I read somewhere that the sheer amount of people trying to get in caused such a bottleneck in the MS Cloud that it just shut everything down. No word on if that's the definite reason though, but it makes sense knowing that Titanfall's launch messed up Forza's Drivatars. 

And in fairness to MS, XBL was hugely superior until PSPlus hit, and even then XBL360 still beats PS3N on many fronts. For example, I believe it was the comparatively small Hardline beta that took down most of PSN recently, while XBL is rarely down. Is that enough to justify $60/year? Hell no (well, maybe to people who REALLY care about online security and not losing CC data to hackers), but you'd think Sony would've added Party Chat to pretty much neutralize the playing field by now (on PS3 I mean). Literally the only reason I still use my Xbox is Party Chat to talk to my friends lol

This is more a testament to how big Destiny is than a statement about LIVE.
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