Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by this_is_marko on Thu Oct 03, 2013 12:27 am

still waiting for that co-op announcement haha
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Tue Oct 08, 2013 2:18 am

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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by this_is_marko on Tue Oct 08, 2013 2:32 am

he was seriously going to get rid of the "!" and the noise that goes with it?  It's starting to make sense why he threw away hayter like that.  Sometimes i think hideo gets a little too absorbed in his vision.  Either way, i'm glad to hear that the slow motion can be turned off as it seemed to make the game too easy.  I like the tagging though
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Tue Oct 08, 2013 5:11 am

I like the bullet time action because the base wide imediate alerts alwasy annoyed me. I found it annoying how guards typically knew your exact location even though you didn't give the guard a chance to report your location. Even if you run away from the area, they still instantly tend to know where are. It's something I would prefer to have on instead of taking an instant alert even though I took out the guard before they could touch their radio.
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by this_is_marko on Tue Oct 08, 2013 12:44 pm

Anaconda_Vice wrote:I like the bullet time action because the base wide imediate alerts alwasy annoyed me.  I found it annoying how guards typically knew your exact location even though you didn't give the guard a chance to report your location.  Even if you run away from the area, they still instantly tend to know where are.  It's something I would prefer to have on instead of taking an instant alert even though I took out the guard before they could touch their radio.
then i hope there is a way to drastically decrease the time it gives you.  In the demo it seemed like it took forever
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Tue Oct 08, 2013 7:42 pm

I hope that is a feature to decrease the timer on the bullet time action.
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Thu Oct 17, 2013 11:20 pm



Last edited by Anaconda_Vice on Sun Oct 20, 2013 10:42 am; edited 1 time in total
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Sun Oct 20, 2013 10:41 am

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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Thu Oct 24, 2013 10:08 pm

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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Fri Oct 25, 2013 7:13 pm

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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Thu Oct 31, 2013 2:56 am

http://www.dualshockers.com/2013/10/30/new-screenshots-of-metal-gear-solid-v-the-phantom-pain-show-photorealistic-environments/

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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by Fabsta1994 on Thu Oct 31, 2013 8:30 pm



An Artists' response to the whole Quiet debacle on Hideo Kojima's bogus excuse. XD
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Thu Oct 31, 2013 8:40 pm

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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Mon Nov 04, 2013 2:44 pm

Release Window, Spring 2014
http://www.ign.com/articles/2013/11/04/metal-gear-solid-ground-zeroes-release-date
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Mon Nov 04, 2013 6:50 pm

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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Tue Nov 05, 2013 6:13 pm

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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by this_is_marko on Tue Nov 05, 2013 11:40 pm

I have to admit, i'm a little sad that there will be no co-op in ground zeroes as my buddy and i had a blast getting platinum on Peace Walker together.  Hopefully it will be added to the phantom pain
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Wed Nov 06, 2013 12:06 am

I don't find this to be a surprise that it isn't in, Ground Zeroes. I'm looking more towards, The Phantom Pain for all the good stuff.
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by this_is_marko on Wed Nov 06, 2013 1:58 am

To be honest, i didn't either but i was still hoping for it.  I just really hope its in Phantom Pain.  So many games would benefit from co-op story
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Wed Nov 06, 2013 2:30 am

Personally, I would rather play MGS V completely solo.
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by this_is_marko on Wed Nov 06, 2013 2:32 am

I'm still getting it day one.  From what I've read, it's going to include a story mode and extra ops.  If i could compare it to another game, Puppeteer came out for $40 and that was about 8-10 hours long (not including all the collectible hunting).  I'd imagine it will be somewhere around there


Last edited by this_is_marko on Thu Nov 07, 2013 11:58 am; edited 1 time in total
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Wed Nov 06, 2013 4:49 am

That's what I was thinking too, now I wish I had money to buy it including Puppeteer because I want that one too.
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by this_is_marko on Thu Nov 07, 2013 11:57 am

Anaconda_Vice wrote:That's what I was thinking too, now I wish I had money to buy it including Puppeteer because I want that one too.
Well you have until spring to scrounge up $30.  I thought Puppeteer was fantastic.  Despite claiming to be a kid's game, it definitely felt more aimed at adults.  I just went platinum on it a few days ago.
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Thu Nov 07, 2013 3:02 pm

I'm hoping for a good game from what, Kojima is saying. Actually, I know it will be a good game.
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

Post by BigBox on Tue Nov 12, 2013 7:14 pm

http://www.ign.com/articles/2013/11/12/metal-gear-solid-5-ground-zeroes-has-exclusive-playstation-content

(The video is just pretty much stuff we already know bout MGS storyline and how they're written.  Nothing major, I just posed it because it's new.)
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Re: Metal Gear Solid V/Phantom Pain/Ground Zeroes Discussion

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