Kingdom Hearts III

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Do you want Pixar worlds included in Kingdom Hearts III?

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Total Votes : 12

Re: Kingdom Hearts III

Post by DP on Fri Jun 21, 2013 4:32 pm

Of course there's gonna be more. It's a cash cow.
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Re: Kingdom Hearts III

Post by Count Mario on Fri Jun 21, 2013 5:58 pm

Nomura's said for a pretty long while that there'll be another arc, guys (since at least around BBS). So it's really nothing new. He actually used to call this arc the "Xehanort Saga", although I definitely like "Dark Seeker Saga" a lot better. Nothing really new in my eyes was in the article except for this:


Nomura wrote:Kingdom Hearts III has three-person parties, but NPCs and other characters join the fight in each individual world, and the resulting action is really flashy and exciting.


Now this really peaks my interest. I could tell from the trailer that parties would return with actual Disney characters since KH2 (DDD's Spirits and BBS' occasional boss partners don't count), but now it appears that other NPCs could join in too. Like, for example, maybe you're fighting a giant Zurg with Donald and Buzz as your partners, but Jessie and Bullseye help out from the sideline. Sounds really interesting
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Re: Kingdom Hearts III

Post by lpool1996moh on Fri Jun 21, 2013 6:36 pm

I can see multiple playable characters, Sora Riku and kairi. Hell this could be the party over sora/donald/goofy. But I can't see Riku and kairi relegated to support again. Not after 3d. Bbs also prepared me for this. Think bbs but one campaign. Thats my theory.
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Re: Kingdom Hearts III

Post by Count Mario on Fri Jun 21, 2013 6:50 pm

Eh... I agree with what you're saying, but personally, I feel like Kairi shouldn't be playable until the next saga. She needs more development in my opinion, and I'm not too fond of the fact that people are getting handed Keyblades left and right. But I digress...

And 3D was pretty much one campaign.
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Re: Kingdom Hearts III

Post by lpool1996moh on Fri Jun 21, 2013 8:04 pm

I can see the first act of kh 3 developing kairi (that is where 3d left off, her about to train under Riku, introducing both as playable in a similar prologue to kh2 with roxas. Then 1 year later or so (its confirmed Sora is older) the main story shifts into high gear whatever way they please
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Re: Kingdom Hearts III

Post by Count Mario on Fri Jun 21, 2013 8:16 pm

Where did it say there's a one-year time-skip? Just curious. I mean, Sora was only young in 3D because that was how the Dream World was while he was older in the real world. I haven't seen any updates that say he's all of a sudden gotten older since failing the Mark of Mastery.
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Re: Kingdom Hearts III

Post by lpool1996moh on Fri Jun 21, 2013 8:21 pm

I'm just guessing. He did say its an older Sora I know that much.
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Re: Kingdom Hearts III

Post by Pyro-Hem on Fri Jun 21, 2013 8:25 pm

Well, that much is obvious...
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Re: Kingdom Hearts III

Post by Count Mario on Fri Jun 21, 2013 8:26 pm

Alright. I guess that's legit. Still, anybody wonder how the Master Keeper wound up in Destiny Islands' shore? Maybe Aqua's emotion towards finding out about Sora's struggles form Ansem the Wise did some BS that allowed the Keyblade to go search for Sora itself.
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Re: Kingdom Hearts III

Post by Pyro-Hem on Fri Jun 21, 2013 8:29 pm

Dude, I have no clue what the fuck is going on in any of the spin-off games. Which is why I'm excited to get caught up on the story in the HD collections, even if two or three of the games are only gonna be cutscenes...
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Re: Kingdom Hearts III

Post by Count Mario on Fri Jun 21, 2013 8:33 pm

I recommend that you watch the cutscenes or read the synopsis of 3D, since that apparently isn't going to be a part of 2.5. The rest you can wait for at your leisure.
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Re: Kingdom Hearts III

Post by Pyro-Hem on Fri Jun 21, 2013 8:34 pm

Of course. That's the only one I was gonna watch on YT.
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Re: Kingdom Hearts III

Post by dragonfire111 on Fri Jun 21, 2013 10:32 pm

lpool1996moh wrote:I can see multiple playable characters, Sora Riku and kairi. Hell this could be the party over sora/donald/goofy. But I can't see Riku and kairi relegated to support again. Not after 3d. Bbs also prepared me for this. Think bbs but one campaign. Thats my theory.
dont forget about
Spoiler:
Lea
but i could see riku as the power kairi as the magic and sora as the speed i guess lea could be the technique
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Re: Kingdom Hearts III

Post by lpool1996moh on Fri Jun 21, 2013 10:39 pm

I didn't forget lea. I can see him being a partner in kairis (hypothetical) campaign with aqua or something whilst Riku gets Mickey and ansem (?) (i dunno you try divide 4 in 3 it Dont work.) I still see it being Sora Riku kairi party all playable at somepoint with other keyblade holders such as mickey and lea as support. I mean these 3 are the 3. If it isn't for the full game it will certainly be these 3 in a party for the final battle.
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Re: Kingdom Hearts III

Post by Count Mario on Fri Jun 21, 2013 10:50 pm

I sort of want to switch this topic to something that's also KH3-related, but mainly has to do with 3D revelations. I wouldn't recommend this to anyone who wants to avoid spoilers though (such as Pyro, assuming that he hasn't learned 3D's full plot yet). 


Spoiler:

We learned from 3D that we'll have the thirteen Seekers of Darkness vs. the seven Guardians of Light. Of those members, it is assumed that they consist of these characters so far:

Light Side:
1. Sora
2. Riku
3. Kairi
4. Lea
5. Mickey

Dark Side:
1. Master Xehanort
2. Young Xehanort
3. Ansem, Seeker of Darkness
4. Xemnas
5. Xigbar
6. Saix
7. Isa
8. Terra

So that leaves two Guardians and five Seekers unknown. Who do you think are potential candidates for those empty spots? Aqua and Ventus are obvious potential for the first group, but it's really tricky when it comes to the Seekers though.

Also, this is a bit of a theory of mine, but I personally predict that Vanitas is actually the Young Xehanort we see in 3D due to how Sora see them both standing together in La Cite des Cloches. The only reason why he refers to himself as Xehanort so much in regards to my theory is because he's become immersed as Xehanort to the point where the Seekers become a hive-mind and regard themselves as a singular entity. And the fact that Vanitas has yellow eyes in the first place as well as being MX's personal pupil since pre-BBS adds to that theory even more. But that's just me. 

Feel free to just disregard this as being too wild, but after personally predicting that Xehanort was influencing characters like Isa and Braig before even playing DDD and the fact that time travel's involved, anything's possible to me for this series at this point.
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Re: Kingdom Hearts III

Post by papertoonz on Fri Jun 21, 2013 11:01 pm

Count Mar wrote:
Spoiler:

Light Side:
1. Sora
2. Riku
3. Kairi
4. Lea
5. Mickey

Dark Side:
1. Master Xehanort
2. Young Xehanort
3. Ansem, Seeker of Darkness
4. Xemnas
5. Xigbar
6. Saix
7. Isa
8. Terra

So that leaves two Guardians and five Seekers unknown. Who do you think are potential candidates for those empty spots? Aqua and Ventus are obvious potential for the first group, but it's really tricky when it comes to the Seekers though.

Spoiler:
why is terra on that list? he just split between Ansem, SoD and Xemnas not another whole member

also why is siax there as well?

and the dark side is also down only one member we just don't know the other 6

and the the other two on the light side will prob be Aqua and Ventus seeing how in the trailer sora picked up the master keeper which was lasted used by Aqua hints that they are going to be looking for Aqua. Then after finding her getting Ventus back plus there would prob be a point where Ventus and Lea meat causing some fun questions between the two
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Re: Kingdom Hearts III

Post by Count Mario on Fri Jun 21, 2013 11:07 pm

Spoiler:
Terra's on that list because MX outright confirmed that he was with the Seekers at the end of 3D when mickey said that Terra was with the Guardians ignorantly. Saix was there because you literally saw him sitting on one of the Seeker chair when he countered Lea's attack. And despite Sora failing to be the thirteenth vessel, they still have to find a thirteenth one regardless to fulfill the prophecy.
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Re: Kingdom Hearts III

Post by papertoonz on Fri Jun 21, 2013 11:17 pm

Spoiler:
yeah but why would Saix still be around seeing how he was defeated in 2. he is not a nobody anymore he is Isa again like Lea

and with Terra, his body and heart are still being controlled by Xehanort they are just still in the terranort state between Ansem, SoD and Xemnas. he is not a whole new member

and yes they need 13 but at the end of 3D there were at 12 with 6 members we don't know about while the light side in just at 5 at the end of 3D
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Re: Kingdom Hearts III

Post by Count Mario on Fri Jun 21, 2013 11:23 pm

Spoiler:
Because he was brought by time travel. I'm surprised to see that you're only questioning him and not Xigbar considering he's in the exact same position as him. Also, by Terra they could mean the Apprentice Xehanort form before the Heartless/Nobody split happen. That's the one Xehanort we didn't see there actually, and Xemnas and Ansem could be considered their own characters at this point despite their origins. You're right about the thirteen though. I'm just saying that they'll most likely try to find a thirteenth somehow by the final battle of KH3.
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Re: Kingdom Hearts III

Post by BladedgeX on Sat Jun 29, 2013 2:34 am

Spoiler:
Vanitas is also possible to be one of the thirteen as well.
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Re: Kingdom Hearts III

Post by Count Mario on Sat Jun 29, 2013 4:32 am

Spoiler:
I personally think Vanitas is Young Xehanort, but it's all part of this wacky theory of mine, Blade.
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Re: Kingdom Hearts III

Post by BladedgeX on Sat Jun 29, 2013 12:03 pm

I wouldn't be surprised. Lmao
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Re: Kingdom Hearts III

Post by Pyro-Hem on Tue Nov 05, 2013 12:04 am

Time to bump the SHIT out of this with interviews and shit with Nomura about KHIII!
KH13 wrote:--So many fans were ecstatic with the announcement of Kingdom Hearts 3 back in June. Could you give us another run down of the series and the new title Kingdom Hearts 3?
Nomura: The Kingdom Hearts series has a lot of Disney characters, and you play as original characters, traveling to the various Disney worlds. It’s a story about the “heart” as the series unfolds. It’s a story that’s been ongoing for more than 10 years and continues into Kingdom Hearts 3 where we’ll see the conclusion of the Dark Seeker Saga.

--Since it’s the latest console game in the series since Kingdom Hearts 2 which released in 2005, what kind of changes and evolutions can we expect to see?
Nomura: I think when you watch the in development trailers, you get a feel of the depth that's possible on a console title. In the case of mobile systems, the amount of information is limited, but with the home consoles you can make a game with a wide field of view. It's been such a long time since Kingdom Hearts has been on the home console, that I think you can feel the considerable scale of it.

--On that large a scale, I expect we’ll be able to enjoy even more dynamic action.
Nomura: Kingdom Hearts is a series where action continues to evolve. With the past spin off titles, we did something new and the bold action elements changed each time. One thing I want to do with KH3 is to pick and choose the challenges and unique systems from the spin off titles while keeping the system based in the flow of KH1 & KH2.

--What’s an example of bold action?
Nomura: Sora's mobility has really improved. There are so many possibilities, but implementing all of them would be extravagant, so right now I'm considering what elements and to what degree they'll be liberalized. After all, it's an RPG as well as an action game. It does have that "jump as far as you want" kind of the action characteristic.

--Jump as far as you want? That’s insane!
Nomura: In the actual game there will be some sort of limit, but this time we are adopting the "free run" style like in current action games, where you can run around, climb, etc. Additionally, your aerial ability and jump ability rise rapidly, so it feels like the action elements are really extravagant. I think people who have played KH2 might understand it easily, it already has greater mobility than Sora's Final Form from that game.

--That kind of mobility, no doubt the next gen system PS4 has the ability to realize it?
Nomura: I think that the PS4's power is capable of handling a diverse array of actions in a wide area and battles against large numbers of enemies.

--Are you powering up the map's traits as well?
Nomura: We're preparing a fair number of actions that involve the world maps. Things like climbing up a cliff that crumbles with falling stones, and enemies lifting up a building that you are in.

--In the E3 2013 trailer, we see a large number of Shadow Heartless squirming and moving almost like a tidal wave. It seems like the enemies' mobility has evolved too.
Nomura: This time we are focusing our attention on developing the AI. The AI of both your allies and enemies has evolved in a way that hasn't been seen so far. Before when a large number of enemies appeared, they all followed a program action pattern. But this time each enemy behaves according to it's own thought process. I think it's something that has been drastically powered up compared to the previous KH titles.

--Speaking of allies, will the actions of our travel partners Goofy and Donald change as well?
Nomura: Their AI is also being powered up considerably. Since Disney characters have concrete personalities, I want them to act according to their own thoughts instead of just giving them an order and having them obey like in the Final Fantasy series. Relating to their AI, we're configuring it so Donald and Goofy act more like themselves.

--Even when they cooperate and mobile, it's not like you give them clear instructions like before.
Nomura: The direction we're taking in their growth is to have it so they consider the situation, and help out accordingly. As the player is busy controlling Sora in battle, they consider how they'll participate and their actions increase accordingly.

--With the PS4's specs and memory volume, the PS4 is able to implement those features?
Nomura: Well, even with the KH games so far, we've made it as seamless to the best of our ability, but the data is resident in the memory... So we include as many actions, motions and effects as possible. Luckily, the PS4's memory volume is big, so it helps.

--Bold action, map features, and enemy AI. That's a lot to squeeze into one screen. When I consider it compared to KH2, it seems to become a pretty different game.
Nomura: Since it's a numbering KH title that crosses into the next gen, I think you'll be able to feel how it's evolved proportionately.

--How about the graphics?
Nomura: We're aiming for a photo realistic representation combined with a tone of each Disney world.

--You’ve mentioned before that KH3 has a new shader being developed for it, can you tell us about it again?
Nomura: This isn't the official name, but it's something we call the Kingdom Shader. You saw it a little bit in the E3 trailer, this visual of a Disney 2D produced painted image represented in 3D. This time, when I was thinking about how the graphics in KH3 would be visualized, it started with Takeshi Nozue working in Visual Works, and he made patterns of various visuals for me. He gave me this "painted looking visual" pattern and I wound up showing it at E3. Visual Works makes pre-rendered footage, and this is based on a way to make it work in real time.

--Is the painted looking visual something that you’ve wanted to implement for a long time?
Nomura: Since the very first title, the graphic gradation was made with the intention of representing the painted look of Disney's animations. But with the hardware back then didn't have the capability to adjust the lighting freely, so we tried to portray a painted visual in the textures we used. But this time the hardware's capabilities are better, there is no option of "not using light." You don't get a sense of graphical evolution just by setting old graphics to HD, my goal with the next gen isn't to do something that reproduces the pre-rendered scenes from KH1 & KH2 in real time. I considered the concept of the visuals and thus the representation Kingdom Shader was created.

--I think all the fans are wondering, what worlds will appear, what enemies will we battle against, etc... Do you have anything to share about that?
Nomura: Not yet right now. (laughs)

--Nothing, huh? But of course new worlds will be introduced, right?
Nomura: As for worlds, I've made some choices and started making them, but at this stage I can't announce what world and which characters. Information will come little by little... There are a lot of new worlds since there are so many Disney titles that haven't appeared yet. As for familiar worlds and characters, you can expect that the locations will be completely, the visuals will be different.

--Are the plans for KH3 to utilize the DUALSHOCK 4 functions?
Nomura: Like Final Fantasy XV, KH3 is being developed in DirectX 11, so in what ways it will use the PS4's functions hasn't been decided concretely yet. Right now we're in a stage where we are making note of the hardware and it'll become clearer in the future. When I have an idea, I think how about we use the DUALSHOCK 4 touch pad? So I think I'd use it in some form, but right now nothing is decided.

--Are you thinking about corresponding functions with tablets or the PS Vita?
Nomura: Naturally I'm considering external devices, but I'm still thinking of ideas right now.

--Many things can be realized with the PS4, but there seems to be a lot of troubling things too.
Nomura: I suppose so. Ideas I think are original are already being realized by other makers, so we are waiting to see what they do, but it's also nerve wracking. So far I've made games on a variety of hardware, but since I want put in as many elements as I can, I have a lot to think about. Because there are various possibilities, I want to make the kinda games that stand out as interesting.

--As someone who has seen the generation changes of many systems, what about the PS4 has impacted you?
Nomura: I thought it was overkill. (laughs) As expected I gradually accepted it and then I wanted one. (laughs) Players are swelling with expectations, but to make something suitable for this system, this is a hurdle that developers must overcome. The things you can do have increased immensely, so once you start broadening the possibilities, it doesn't end, the possibilities just grow. You're pressed to choose what ideas to keep and what to toss. The announcement at E3 has passed, and I am still feeling the huge response that KH3 received. Everyone was so happy in that moment, I'm challenged by how I'll live up to that expectation with this title. It's a big challenge when you have this system where the power of expression is so high. There have been a variety of systems so far, but I feel like this one is the greatest mountain to overcome.

--Not just in Japan, but fans around the world are waiting.
Nomura: The mountain is being exceeded so far. I think we'll be able to do something, I believe in my staff.

--So are the Final Fantasy XV team and Kingdom Hearts 3 team influencing each other in any way?
Nomura: Well, when they see the other team, they get inspired by the great things they see, but that's because that's how things were created in the Square era. KH3's development started later, so it's not as far along, but I think that it's good motivation.

--By the way, we'll see the end of the Dark Seeker Saga in KH3, but what will happen after that?
Nomura: Kingdom Hearts is a Disney title, so I can't speak for them, but naturally, in my own mind I have ideas about what happens after KH3. About characters, and developments. Maybe sometime there will be a chance to talk about that, but rather than thinking out the concrete details regarding that, right now my first priority is completing KH3. I want to put out KH3 quickly.

--We're looking forward to it. Alright, any last messages for the viewers?
Nomura: Kingdom Hearts and Kingdom Hearts 2 were for PS2 and we skipped the PS3 and now we are releasing Kingdom Hearts 3 onto PS4. The power of expression has increased drastically, and from the developments accumulated so far, even the gameplay by itself, I think that it's become something with depth. So that the day fans can experience it for themselves, we are all working are hardest, so please look forward to the next update.
And here's another interview from Nomura:
Nomura wrote:It’s a privilege to be apart of today’s event, the first D23 Expo Japan. The last time I stood in front of fans was for the premier presentation of Final Fantasy VII Advent Children, so it’s been a long time. I was moved by everyone’s excited response. If I have the chance I’d like to do this sort of thing again.

I wanted to put out the information for Kingdom Hearts HD 2.5 and Kingdom Hearts 3 quickly for those who couldn’t attend, so we made the trailers public online. Since they’re both still in production, the trailers are short, but I hope that fans enjoy them. We are brushing up Kingdom Hearts HD 2.5 even more that 1.5, even the staff is doing their best to improve it as much as possible.
Also, this is the first time that KH3 was shown using in-engine footage, but it’s not in a condition where viewers can fully grasp it. We’re going to improve the quality much more still after this. In the trailer you see 3 of Sora’s new moves, and they demonstrate the 2 attack systems, the first being Keyblade transformation. The Keyblade transformation is different for each Keyblade, and the battle style changes as well.
The second is the Disney attraction inspired Attraction Flow. Attraction Flow is an evolution of Kingdom Hearts 3D’s Flowmotion. With Attraction Flow, you can choose which move you want to use against which enemies on the spot, and even during an enemy outbreak you control Sora’s attacks. These new actions are just a fraction of Kingdom Hearts 3′s new components, so please wait for information hereafter.
In other news, Utada Hikaru may be involved with KHIII's theme. After a tweet from a fan, her father replied with "Yes," but then quickly typed up another tweet saying, "I apologize for what I said. I was little confused when asked whether we would be involved in Kingdom Hearts III. As of now it's undecided."
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Re: Kingdom Hearts III

Post by Count Mario on Tue Nov 05, 2013 12:09 am

Hm, I can swear that I already read that interview about a month ago... lol Yeah, I pretty much know all of this. Guess I didn't post it because I was a prick. XD

I will say that this tidbit definitely peaks my curiosity:


Nomura wrote:In the trailer you see 3 of Sora’s new moves, and they demonstrate the 2 attack systems, the first being Keyblade transformation. The Keyblade transformation is different for each Keyblade, and the battle style changes as well.
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Re: Kingdom Hearts III

Post by Pyro-Hem on Tue Nov 05, 2013 12:56 am

Yeah, it's been out for about a month, but I'm just posting it for those that haven't seen it.

And the transformations and THIS caught my attention:
Nomura: We're preparing a fair number of actions that involve the world maps. Things like climbing up a cliff that crumbles with falling stones, and enemies lifting up a building that you are in.
Add this with the Huge Rock Titan in the concept trailer and BAM!

First thing that popped up in my mind was the boss battles from Bayonetta.



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Re: Kingdom Hearts III

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