Lets Make A Brawler/Fighting Game Roster!

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Re: Lets Make A Brawler/Fighting Game Roster!

Post by lpool1996moh on Mon May 27, 2013 7:55 pm

I dunno no one looked. I'm sad now
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Re: Lets Make A Brawler/Fighting Game Roster!

Post by Pyro-Hem on Sun Jul 28, 2013 5:57 pm

Yo, dunces. Use your brains and make stuff. And don't gimme that "But it's summer! Why would I use my brain?!" excuse...
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Re: Lets Make A Brawler/Fighting Game Roster!

Post by lpool1996moh on Sun Jul 28, 2013 5:59 pm

....i think stickies are cursed to inactivity. i just stopped the votes......
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Re: Lets Make A Brawler/Fighting Game Roster!

Post by BigBox on Sun Jul 28, 2013 6:00 pm

I got an idea for a Brawler. It's funny one, but a good one. We call it, "Heavy Metal Fisty Cups" and it features some of the most popular musicians in Metal and Heavy Metal. xD(this idea is for you pyro, totally homo)
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Re: Lets Make A Brawler/Fighting Game Roster!

Post by Pyro-Hem on Sun Jul 28, 2013 6:16 pm

If the Rev (RIP) from Avenged Sevenfold makes it in as a God-like character, I'm in. lol
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Re: Lets Make A Brawler/Fighting Game Roster!

Post by BigBox on Sun Jul 28, 2013 6:22 pm

Lol xD
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Re: Lets Make A Brawler/Fighting Game Roster!

Post by Mtjjrstccw2 on Sun Sep 01, 2013 3:48 pm

Scaler Moveset

Square

Neutral Square: triple claw attack. 3AP is given for each claw attack While the 3rd hit gives 4AP for a total of 10AP.

Side Square: leap attack where he leaps and digs both claws into opponent. By using this move near a wall, he can latch onto it and climb it a short distance by holding square and pressing up. 8AP is given from this attack.

Up Square: he does an uppercut with his claw, similar effect to parappa's uppercut. 8AP is given from this attack.

Down Square: whips opponent with his tongue that has a stun effect that lasts as long (if not, SLIGHTLY longer) than Good Cole's iceball. 2AP is given from this attack. If this move is used more than once in a combo, stun time is shortened.

Triangle

Neutral Triangle: transforms into his bakudan form, where he can use 3 different attacks.

-side triangle: he rolls a bomb forward on the ground that continues rolling until hitting something, causing it to explode. 10 AP is given from this attack.

-up triangle: tosses bomb vertically upward, and covers his head, the bomb exploding over his head , or exploding once hitting opponent. 6AP is given from this attack.

-down triangle: places bomb directly under him, which stays there, cooking overtime, and once reaching max time of cooking, making bigger explosion. If opponent touches it, it also explodes. Bakudan can control when this bomb explodes by pressing down triangle again. Exploding within 5 secs gives 10AP, exploding after 10 secs gives 15AP, and waiting 15 (max cook time) it gives 20AP.

Forward Side Triangle: transforms into his Krock form where he can use 3 different attacks.

-Side triangle: he rolls forward, charging at opponent. This can be charged to guard break. If he makes contact with opponent, they roll out. If he connects using charged version, opponent is ejected. 10AP for uncharged, 15AP for charged. 20AP for uncharged spike version, 25 for charged spike version.

-Up triangle: charges upward, ejecting any opponents it makes contact with. 12AP is given from this attack.

-Down triangle: he rolls on the spot at a great speed that crumples opponents. 10AP is given from this attack.

Backward Side Triangle: transforms into his Swoom form where he can do 5 different attacks.

-Side Triangle: he slides across the floor on his belly the same distance kat does, and has 2 different attacks that he can use in this form.

-Square: he spins sideways (basically a barrel roll) causing opponent to pop up into the air. 4AP is given from this move.

-Triangle: he flicks his head up, causing opponent to butt-drop. 2AP is given from this move.

-Up triangle: slides on his belly a very short distance, and then propels himself upward, knocking any opponents into the air. 4AP is given from this attack.

-Down triangle: jumps up and bellyflops, causing opponents to butt-drop. 5AP from this attack.

Up Triangle: transforms into his Doozum form, where he has 3 different attacks.

-Side triangle: shoots a sonic projectile out his mouth forward, which stuns opponents on impact. The stun lasts as long as Coles electric tether's stun. 10AP is given from this attack.

-Up Triangle: flies directly upwards while spining, similar to what charizard does in SSBB. 10AP is given from this attack.

-Down Triangle: shoots a sonic projectile diagonally downward that stuns opponents. 10AP is given from this attack.

Down Triangle: transforms into his Fruzard form where he has 3 different attacks.

-Side triangle: shoots out a fireball forward that travels across a whole map. Ejects opponents on contact. 8AP is given from this attack.

-Up triangle: uppercuts with head, knocking opponent away. 6AP is given from this attack.

-Down Triangle: spins around, whipping opponent with tail, butt dropping them. 6AP is given from this attack.

Circle

Neutral Circle: goes on the the ground and camouflages, becoming invisible for as long as the button it held. He can crawl while in this form, but once he attacks, or jumps, he gets out of the camouflage. No AP is given from this move.

Side Circle: hops up and grinds on a vine that appears, travelling diagonally downwards, similar to drakes zipline, popping up any players he makes contact with while doing this, setting up for combos. Eventually overtime, he will start to electrically glow the more he uses this move. This is an indication that he has gained enough electrical energy to unleash an enhanced version of his electric bomb level one, making it much larger and more deadly. He is also able to cancel out of this move by jumping, which allows him to avoid being hit by players while grinding on the vine. 6AP is given if making contact with opponent.

Up Circle: flicks his tail forward, which stuns opponent, setting up for a combo. 5AP is given from this attack.

Down Circle: does a tail sweep, which trips opponent, setting up for a combo. 8AP is given from this attack.

Air Attacks

Square

Neutral Square: does 2 hit combo in the air, the last hit spiking opponent down. 5AP is given from 1st hit and 7AP is given from last hit, for a total of 12AP.

Side Square: same as ground. Same amount of AP.

Up Square: same as ground. Same amount of AP.

Down Square: same as ground. Same amount of AP.

Triangle

Neutral Triangle: same as ground. Same amount of AP.

Side Triangle: same as ground. Same amount of AP.

Up Triangle: same as ground. Same amount of AP.

Down Triangle: same as ground. Same amount of AP.

Circle

Neutral Circle: goes invisible, and anyone who hits him while he's in the air, is countered and either ejected by a claw slash (if opponent is also in air) or crumpled (if opponent is on the ground). Gives 6AP on air opponent, and 8AP on ground.

Side Circle: same as ground. Same amount of AP.

Up Circle: does a flip, which whips his tail, and pops up opponent. 6AP is given from this attack.

Down Circle: does a move similar to Raidens bunny hop type move, where he hops onto opponent, slashes them a few times and hops off, popping opponent upward. Gives 3AP from each hit (which is 4 hits) giving him a total of 12 AP.

Super Level 1: Does a small electric bomb attack, where he jumps in the air and electricity strikes any opponents under scaler (similar to Jak's level 1). If he charged up the level 1 using his side circle move, he does a devastating electric bomb attack, with electricity striking under him as well as striking opponents within 5 feet of Scaler on both sides of him. Costs 120AP.

Super Level 2: he hops on a lizardactyl and rides it, able to ride around and shoot opponents eith fiery projectiles. Costs 350AP.

Super Level 3: he brings all opponents to his world, where they all hop on vines and grind them. Scaler has increased mobility on the vines, and all obstacles that appear on vines (spaces, spiked creatures on the vines) he's immune to, where as if an opponent doesn't jump over a space (scaler auto jumps over it), they die, and when an opponent hits a spiked creature, they are stunned allowing scaler to catch up with them and touch them, killing them. There are more than 1 vine though, so opponents can jump between each to avoid Scaler. This lasts 20 secs. Costs 750AP.

Grabs

Up Grab: does the flare breakdance move, spinning around on the floor and kicking opponent away, causing them to roll out.

Side Grab: grabs opponent, holds claw up, looks at it, clenched it into a fist and punches opponent, making them eject.

Down Grab: gets down, and kicks diagonally upward, knocking opponent in the air.

Intros

http://m.youtube.com/watch?v=CKaQCWztZTI (Starts at 0:25)

http://m.youtube.com/watch?feature=relmfu&v=JQsfJ1vOgRY 0:40

http://m.youtube.com/watch?v=7zusYD8vaes&feature=relmfu 0:07

Outros

Winning Outros:

http://m.youtube.com/watch?v=07vQbXmQy_I (0:37)

Spins a lizard egg around on his finger.

http://m.youtube.com/watch?feature=relmfu&v=07vQbXmQy_I 1:21-1:25

Losing Outro:

http://m.youtube.com/watch?feature=plpp&v=AhY3oqK-D4E 3:40-3:44

He has a sack of eggs with him, and a trap door opens under him, he looks at the camera with a worried expression and then falls.

He slumps himself in defeat.

Taunts

http://m.youtube.com/watch?v=HowqN3RpVd8 0:39

http://m.youtube.com/watch?feature=relmfu&v=5W1_0PqwO_U 0:25 but he says something different, depending on character he is versing.

Winning Stats Screen Pose

http://m.youtube.com/watch?v=HowqN3RpVd8 (0:20)

Losing Stats Screen Pose

He lies down on his back, unconscious.

Rival

Sonic The Hedgehog

Intro Cutscene

Scaler and Leon are atop the Repadactyl, flying across the sky, when Scaler notices a lizard egg atop a large rock pillar. "WOAH WOAH WOAH STOP! STOP!" Scaler says, as Leon starts slowing down the Repadactyl. "I SAID STOOOP...AAAAAAH" scaler says, as Leon stops the Repadactyl immediately, causing Scaler to fall off, landing on the rocky plane near the rock pillar, which had a ramp that ran from the top of it, all the way down to the rocky plane. Hey, you alright?" Leon asks. "Ya...What was that???" Scaler asks. "Hey, you told me to stop, now get the egg!" Leon responds. Scaler climbs the pillar, and just as he reaches the top, the egg falls, and rolls down the rocky ramp, rolling into a portal that emerges. "Wow, tough break...I don't think it's a good idea to go in there, who knows what creatures are in there!" Leon advises Scaler. "I believe you've forgotten who you're talking to! I'll be in and out with the egg in no time! I can handle ANYTHING in there!" Well alright, good luck then..." Leon says. "Thanks but...I don't need it! Besides...I may find more eggs in there...And you know no one can keep this lizard from getting what he wants!" He says, entering the portal.

Rival Cutscene

Scaler is on a polygon pillar trying trying to collect a lizard egg. He reaches for it, but is unable to reach it. It suddenly falls, causing scaler to yell out "Nooooooo", when suddenly a blue blur catches it, stops on the spot and looks at it confused. "Woah what is this thing?" Sonic says. "WOAH WOAH WOAH! Look buddy, I don't know who you are, but that egg belongs to me, I'm collecting them to protect them!" Scaler says to Sonic. "Yeah...Doesn't look like you are doing a very good job..." Sonic says back. "Excuse me? I was just about to grab that egg before..." "Before it dropped and I had to save it? Quite the hero aren't ya?" "I prefer the term "lizard freedom fighter", but you can call me Scaler!" "You fight for their freedom...by taking them?" "Hey! I..." Listen! I don't have time for this! I gotta find eggman!" "Woah you are not taking my egg to this eggman person!" Scaler says before sonic rolls off. "OH YOU ARE NOT ROLLING AWAY FROM ME!" Scaler says, transforming into Krock and rolling after sonic. He catches up to sonic. "You again?" "Yeah! If you won't gimme my egg, I'll have to take it from you!" Scaler yells at Sonic. "I'd like to see you try!" Sonic says. "Oh I will!" Scaler says. "Try to keep up!" sonic says before speeding up as Scaler does the same, battle commences.

Outro Cutscene

Scaler returns through the portal, to Leon atop the Repadactyl reading a newspaper. "Oh, your back" Leon says. "Uh, ya! Not only that BUT...I got the egg!" "That's great" Leon says. "What? No "Thank You"? No "You're the coolest Scaler"?" "Just get on Reppy so we can go" Leon says. "Ya ya...I'm coming! Don't get your tongue in a twist!" Scaler says, climbing aboard the Repadactyl. "So, did anybody give you any trouble in getting the egg?" Leon asks. "Oh ya...But I showed them not to mess with Scaler!" He says, bringing ip his fists. "Ok Ok! Just hope you didn't bring any trouble with you" "Oh I'm not worried about anyone following me back here!.........It's them who should be worried!" Scaler says as he glows with All Star energy.

Quotes

Taunt Quote:

Man! You're a whole 'nother kind of ugly!

"Name's Scaler, but you can know me as the guy who'll kick your butt!"

When chosen Quotes:

"Hey buddy, nice choice! Here's a hint, you're gonna win."

"I'm blue, Scaly, and all up in your face!"

"Yep...These guys don't look so tough...I'll tuck them in bed after this.

Intro quotes:

"Yahooooooooo" off of Repadactyl wing

"WOAH BOY! WOAH!....I SAID WOAH!...Thank you, Thank you!

When getting a kill:

"HAHAHA THAT'S GONNA LEAVE A BRUISE IN THE MORNING!

"Alright! I'M THE MA...Uh...LIZARD!"

"Don't mess with the lizard!"

When dying:

"Hang on, let me try that again..."

"...ok, again"

"CMON BUDDY, IT'S MY TURN TO HIT YOU!"

"*screams in terror*"

Winning outro:

"Oh ya!"

"Was there ever any doubt"

"Match over, you lost!"

Losing outro:

"Can we go again?"

"*falls down trap door and screams in terror*"

"Aw man!"

When picking up an item:

"I was fine before, but now? You aren't!"

"This is overkill but...OH WELL"

"Well it's not a lizard egg but..."

Special Quotes (Quotes for the 1 taunt, where he talks about each character in the game. When in FFA or 2v2, he just uses the quote for the first players character, unless he's first player, then he says his quote for second players character):

"The only person you should be getting revenge on is the guy that sold you that dress!" -Kratos

"Hey buddy! Where's my ice cream? I ordered it like an hour ago." -Sweet Tooth

"Yo dog, drop a beat! I wanna try this!" -Parappa

"Hey, I'd lay off the cake if I were you..." -Fat Princess

"Stay away buddy...These are MY eggs!" -Sly

"Nice guns, check out mine! *flexes*" -Radec

"I've got something for you to find!...My fist in your face!" -Drake

"My flu shot appointment isn't due for another month...but your beatdown appointment starts now! -Big Daddy and Little Sister

"You wanna be human? I'm human!...Well, not now, but..." -Toro

"Enough talking, lets fight!...Seriously, I can't understand you..." -Heihachi

"Jak huh? Well...I'm gonna Jak you up! Get it?" -Jak

"You call that shocking people? I'LL SHOW YOU SHOCKING!" -Cole

"You're collecting monkeys, I'm collecting lizard eggs...IT'S LIKE WERE BROTHERS!" -Spike

"Oh NO! MY WEAKNESS...A BURLAP SACK...HAHAHA" -Sackboy

"Yeesh...You're pretty ugly! You sure YOU aren't the demon?" -Dante

"Hahaha! Ratchet and Clank? you guys sound like a walking toolbox! Hahaha!" -Ratchet

"Dead man walking...LITERALLY! Haha!" -Sir Dan

"WOW You look so cool...uh but you're still gonna lose...*shifty eyes*" -Raiden

"Nice sword, but can it match...my...tongue? Aw man..." -Nariko

"Didn't I just...?? Whatever! I'll just beat your butt again!" -Evil Cole

"Can you stop with the yelling? You're making my...non-existent ears hurt" -Kat

"Where do these supplies keep coming from?!?!?" -Emmett

"Mhm, mhm...Yeah, go on...I'm just waiting for you to talk about something interesting...Like a lizard beating a God!" -Zeus

"I've got something for you to be scared of...Me! Yeah that's right!" -Isaac

"I...Bu...Wa...SLOW DOWN SO I CAN HIT YOU!" -Sonic

"Hey, you're one handsome lizard! I'm almost afraid to hit you!" -Scaler

Backgrounds

http://m.youtube.com/watch?feature=plpp&v=QTJ9JrqhKcE (3:11) -Chimerum

http://m.youtube.com/watch?feature=plpp&v=OzhczYswNSM (0:04) -Bakuldo

http://m.youtube.com/watch?feature=plpp&v=okrgbhxT58g (0:06) -Klonium

http://m.youtube.com/watch?feature=plpp&v=GKcjMGwJ1gI (0:06) -Atlus

http://m.youtube.com/watch?feature=plpp&v=YYgfofa8j5U (0:00) -Koradus

http://m.youtube.com/watch?feature=plpp&v=j5FZhFWRib8 (0:00) -Komoldo

http://m.youtube.com/watch?feature=plpp&v=fY8zV3A8cGk (0:06) -Desollem

http://m.youtube.com/watch?feature=plpp&v=efmSi10slHQ (0:00) -Medoozum

http://m.youtube.com/watch?feature=plpp&v=6nv5C7zuqxw (0:04) -Iridium

http://m.youtube.com/watch?feature=plpp&v=_uv991i2TRU (0:00) -Loogers Stronghold

Icon

Scaler face

Bakudan Face

Krock Face

Doozum Face

Fruzard Face

Swoom Face

Leon Face

Looger Face

Jazz Face

Rhombus Face

Turbine Face

Bootcamp Face

Lizard Bootcamp Face

Human Scaler Face

Lizard Egg

Iguana King Face

Repadactyl face

Crystal Gem Orb

Costumes

http://m.youtube.com/watch?feature=plpp&v=QTJ9JrqhKcE (1:13) but he also has a tail, and lizard feet as well.

http://img.neoseeker.com/v_concept_art.php?caid=1680

Stage

Koradus

Scaler x Modnation Racers Mashup

The level starts on a flat, rocky plane, with little egg shaped plants at each end, and a large flytrap-esq creature in the centre, which occasionally tries to catch the player in its mouth so that it can chew them up and spit them across the stage. The egg shaped plants at the edges are dangerous to, because if you get near them, they sprout several needles all over them that eject opponents. Eventually, the mashup hits, and the stage starts to morph (it has several different layouts like dreamscape), and Modnation Racers come in, driving around, and causing any players they hit to eject. The plant creature will then come out and try to eat the Mods racing by, which can hit players as well and cause them to be ejected. The plant will catch a few mods occasionally and spit them at a random part of the level, which can hit players as well if they are at the wrong place at the wrong time.

Koradus BGM:

http://www.youtube.com/watch?v=NwwFO6tMTLc this will be mashed up with http://www.youtube.com/watch?v=FsKuUoVY3Jw for the koradus BGM

Mashup

Distant Island

Sonic x Scaler Stage Mashup

http://www.youtube.com/watch?v=26N_PPtX0PY
0:30-1:00 will be the start of the stage. It is a horizontal scrolling level. The spikes cause players to drop AP, and springs bounce players backward. If the player gets out of cameras sight, they are transported ahead, stunned. Then when the floor caves in, a portal opens up under them and they are transported here http://m.youtube.com/watch?v=rpfM69ad7FM where that creature rises from beneath the stage and shoots these at them, the player having to jump from platform to playform, otherwise getting hit and transported further, stunned and easy to kill. There are more small platforms than this in the video, at least 15, and the creature shoots the ice balls slower than this. Once they pass the 15 platforms, they land on a larger metallic platform, than lifts off into the sky, bringing the players here http://m.youtube.com/watch?v=JQsfJ1vOgRY where this rattlecrab appears, and attacks the the players with all those attacks, damaging the metallic platform craft in the process (this point is where the level stops scrolling.) The metallic craft shakes and stuff every time it is hit. After a short while, a gigantic eggbot appears and shoots down the Rattlecrab, causing it to fall, and it then turns around and slams both it's fists down on the metallic platform craft, causing it to fall too. The craft, damaged and smoking lands back on angel island, that has been mashed up with Chimerum from Scaler (first level from Scaler), with vines that run across top part the level (one vine has a blue leaf sticking out, that if a player jumps on it, they grind around the rattlecrab in the background, and grind off of the fine on the otherside of the level, basically allowing the character to avoid another player) and several lizard creatures running about, with eggman robots attacking them. The sky is also the same colour as the sky in Chimerum, no longer blue like in sonic. The rattlecrab is behind the players, covered in broken up vines, supposedly dead, but occasionally, it snaps its 1 pincer claw forward, attacking the players. Under and next to the rattlecrab is a fallen, crushed palm tree from Angel Island.

http://m.youtube.com/watch?feature=related&v=QTJ9JrqhKcE this is chimerum (at 3:16)

Distant Island BGM:

http://www.youtube.com/watch?v=PVyLTBO7Ck0 mashed up with http://www.youtube.com/watch?v=Ak8N8S6JVn8

Dodge

He jumps forward or backwards and does a cartwheel upon landing.

Block

He brings in his tail into his body and blocks his face with his claws.

Victory Music

Arcade Intro/Outro:

http://www.youtube.com/watch?v=2afFHlREjQk

Victory Themes:

http://www.youtube.com/watch?v=vCHVIA6ZwGM

http://www.youtube.com/watch?v=2_uMa_zLSys

Minions

Leon

Human Scaler

Looger

Jazz

Rhombus

Turbine

Bootcamp

Iguana King

Special Traits

-Scaler's playstyle is that he can shift into 5 different playstyles depending on his transformation. He can switch between these 5 different playstyles at will, so he is a very tricky, specialised, unpredictable character.
-Bakudan transformation is is trap playstyle.
-Krock is his powerhouse playstyle.
-Fruzard is is zoning playstyle.
-Swoom is his combo/setup playstyle.
-Doozum is his evasive/stun playstyle.
-By pressing R1 in each of these 5 transformations, it allows each of the transformations to perform a move unique to them.
-R1 in Bakudan form spawns a bomb in in hand. When he first transforms, he has 1 bomb in hand already.
-R1 in Krock form makes spikes come out his body. These spikes make Krock roll attack (side triangle) travel slower, but it also makes the charge version charge faster, and any of the moves with the spikes are more powerful than without spikes.
-R1 in Swoom form makes him switch directions during his slide move (side triangle), since you can't change directions while sliding, any other way (you would have to wait for slide to finish)
-R1 in Fruzard form allows for an aiming reticle to appear (similar to radec's in his level 1), which allows Fruzard to shoot fireballs in any direction by pressing triangle while holding R1.
-R1 in Doozum form causes Doozum to dash forward, and glide in any direction you want, and by pressing R1 with a direction, he'll dash in that direction and then glide in whatever direction you want. You can do this a maximum of 3 times before you descend to the ground.
-Pressing Neutral triangle or any square or circle moves will revert Whatever transformation is currently active, back to Scaler instantly, and do whatever move is assigned (if square or circle attacks are used).
-Scaler can not shift between 1 transformation to another, he MUST become Scaler again before transforming into another transformation.
-When scaler transforms, he glows white and his body morphs into the transformation, same happens when he transforms back to Scaler.
-Also, every one of the transformations attacks can be cancelled during it by pressing triangle, which instantly reverts them back to Scaler. This can be used to confuse opponents.
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Re: Lets Make A Brawler/Fighting Game Roster!

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